Warlord, Templar, Prophet, Mystic, Deathknight, Crusader, Saint, Shaman, Destroyer, Holy Knight, Archangel, Druid
Attacking may trigger one of the following:
~+25% chance to Double Attack
~+10% chance to activate weapon ability
Hammer Critical Damage +50%
Melee Attack Speed +30% for 6 sec
Terra Ripple III
Cast to inflict standard attack + #25# pts Physical Damage on all enemy units within 6m radius of oneself.