Berserker, Paladin, Warlord, Templar, Deathknight, Crusader, Destroyer, Holy Knight
Blood Prison Axe
+8% chance to activate weapon ability when attacking
Every regular attack absorbs 50% of damage dealt to heal your own HP for 10 sec.
Terra Ripple III
Cast to inflict standard attack + #25# pts Physical Damage on all enemy units within 6m radius of oneself.